
Nicky Boum engine SDL for Dingoo
By Yoannd26 (Gx-Mod.com)
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Nicky Boum is a classic platformer game initially designed for the Amiga. The
game was published by Microids in 1992 and was also ported to the Atari ST and
PC EGA platforms.
Dingux port is based on a cross-platform game engine recreation by Gregory Montoir (http://cyxdown.free.fr/nicky/)


INSTALLATION
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Copy nickyboum folder to miniSD:/local/games 


You need the original DOS version data files. The list is :

	*.BLK 
	*.CDG 
	*.REF 
	*.SPR 
	*.SQX 


CONTROLS
------
[Up]           JUMP
[DPAD]         IN-GAME MOVEMENTS
[R-TRIGGER]    FIRE / BOMBS / ACTION
[B]            FIRE / BOMBS / ACTION
[X]            INVENTORY
[START]        PAUSE
[SELECT]       EXIT TO Menu


KNOW ISSUES (BUG):
-------
-The game run only in 300x160.
-Some slowing down sometimes

I work on the problem of resolution nowadays, a second version will be release as soon as improvements will have been found.

GAMEPLAY
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The player controls 'Nicky', a little boy who embarks on an adventure through a fantastical land to 
find an elixir to save his grandfather from a spell cast on him by the evil sorceress Zoldrane.
Nicky can walk, jump, and in an original theme can throw apple cores to defend himself against 
the monsters occupying the levels. Aside from throwing apple cores, the player can pick up other 
items to throw at enemies such as bouncy balls and logs. The logs can also be used to build bridges 
at certain parts of the levels.
Nicky is able to jump on enemies to defeat them, which is often more difficult but lets the 
monsters drop point items to collect. When jumped on, some enemies such as giant snails will 
split into multiple smaller versions of themselves.

The game consists of 8 levels based on 4 separate themes including a swamp, dark forest and a castle.

Although, save-game / level codes are currently not implemented, there are "secret" button combos, 
which enable a player to jump to next level and get bombs as well as other goodies. 

CREDITS
------
Alain Lambin	   - Graphics / Sound / Music
Dominico Manfredi    - Original game programming
Gregory Montoir      - Cross-platform game engine recreation
Yoannd26             - Dingoo linux port

Thank's to Ezial for the mapping Select key for exit to menu.

